Brennan has written a fascinating, in-depth description of his process for writing Mortal Coil over at his blog, Why Is a Raven Like a Writing Desk?. If you're working on a game, or thinking about it, I heartily recommend taking a look at it. The particulars might vary, but the sort of process, planning and execution that Brennan describes can be the difference between holding a game with your name on it in your hands and simply talking about a game you'll create some day.
If you've already created a game, care to share a little about your process? I'll do my best to get something together about the Burning Empires process in the next few days.
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4 comments:
I am working on a post to the Publishing forum about getting the Dictionary of Mu together.
Rock on! I'm eager to see it. Thanks Judd!
//Judd said...
I am working on a post to the Publishing forum about getting the Dictionary of Mu together.//
::drool::
Thanks for the shout-out, Thor. Someone posted on Story Games about Ron's description of his It Was a Mutual Decision process, and I decided it would be a good idea to do one for Mortal Coil, too.
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